Star Wars Battlefront 2 microtransactions have been temporarily removed

Star Wars: Battlefront II microtransactions go offline until EA can 'make changes'

EA Reverses Itself, Temporarily Removes Pay-to-Win Mechanics From Battlefront II

All the weapons stats are basically even at halfway along the stat chart, meaning it's not lacking in range, damage, cooling power, or rate of fire.

Star Wars Battlefront II is the sequel to 2015's reboot of the series.

Like Arnold Schwarzenegger in Terminator, they will be back, but when and how is something that is currently unknown. However, they will have a large uphill climb this time around because enough people are tired of the scent of the BS that has been spilling out of the anus of EA's PR tactics. Even still, they seem to be generating quite a lot of cash for Overwatch's developer, Blizzard Entertainment.

EA has decided to turn off all in-game purchases for Star Wars Battlefront II following massive backlash regarding the loot box system.

"We will now spend more time listening, adjusting, balancing and tuning", he continued.

The primary way for players to improve their characters is using credits to buy loot boxes - random packages containing perks such as Star Cards, which range from common to very rare. "Sorry we didn't get this right".

You can hear the cheers on the wind. The controversy quickly grew so massive, EA is temporarily suspending microtransactions in the game.

The petition begins its deconstruction of EA with the 2015 launch of Star Wars Battlefront, a game that many pinged for being light on content.

Hours before Star Wars Battlefront 2 went into wide release, EA took the game's microtransactions offline entirely. "We built the game based upon what fans loved about the first game and feedback of what they wanted more of, including adding a single-player story, experiencing the ultimate Star Wars battleground across all cinematic eras, and shifting to an event and narrative driven live service that keeps the community together". "Players can also earn [loot boxes] through playing the game and not spending any money at all". The company also detailed other changes it hoped would help stamp out pay-to-win fears.

Posting on its official website, Electronic Arts (EA) noted that "challenges in the design" have resulted in severe concerns about players gaining unfair advantages through the payment system. The doors only move when Luke uses the force, though there isn't much to be found inside.

Star Wars Battlefront 2 is available now on PC, PS4, and Xbox One. I can't really commit to a date just yet, but we're working on stuff and I believe it will change the game tremendously on all levels. For example, Star Wars Battlefront 2 could offer some sort of paid-for rewards multiplier, similar to Call of Duty: WW2's XP boosts.

Chris Reed is a freelance writer for IGN. While the Emperor's plans were thwarted, the desert planet clearly still has a purpose to serve in the grand scheme of things.

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