All of this palaver has likely done enough to put a lot of people off buying the game, but if you have bought the game, here's some tips on how to earn credits as quickly as possible and get a good grounding in the game's progression. Money - specifically, microtransactions - would play a key role in the Battlefront 2 disaster to come. That's AFTER the initial cost of the game itself. Starfighter combat has gotten a complete overhaul, thanks to the folks at EA's Criterion studio giving you much finer control over how you weave your X-Wing or TIE Fighter around the battlefield. The inevitable news arrived the following day: Battlefront 2 was going to have microtransactions. You'll get 25 eliminations with each class in no time as well, and then there's using their various abilities effectively in battle, from stunning enemies to getting assists with a Stinger Pistol and more. You spend the majority of the chapter mindlessly hacking at bugs in a cave, which is hardly worthy of the Skywalker saga.
It's unfortunate that this system remains as is, because it's among the worse ways both loot boxes and progression could be implemented.
Yes. The second I realized the medium of games was one I cared about, it's like, how did I not know this existed? Players still need to spend an outrageous amount of time to unlock everything and your success in the "short term" remains heavily influenced by RNG.
Players have trashed the game this week (portions of the game have been available to players since last week), complaining about how much money they need to spend to unlock sought after features and characters through in-game purchases, and on top of the game's $60 sticker price.
First, let's address the elephant in the room that has prompted this discussion, Star Wars: Battlefront 2. Once the pay-to-win system came to light, player outrage grew so loud EA had no choice but to respond. It is a random process, there is no specific item will always be there but do check the Daily Loot Crate to gather your rewards. It also gave us the twist of all twists before Bruce Willis knew he was dead and Keyser Soze lost his limp.
EA's latest Star Wars game ignited the biggest fan backlash against any game released all year, and with good reason.
When EA rebooted Star Wars Battlefront in 2015, the multiplayer-only shooter gave a tantalizing taste of a galaxy far, far away, but it left many players wanting more.
In an effort to smooth out the relationship with fans, some of Battlefront 2's developers participated in a Reddit AMA. I'm not suggesting there is a fix that could be accomplished without a significant amount of work, but there are still potential options out there. As a result, readers down-voted the answers into oblivion.
The only Star Wars games that EA consistently updates us in is the Battlefront franchise.
EA Star Wars issuing a statement on Twitter that reads in part: "Sorry we didn't get this right".
It's been a turbulent launch week for Star Wars Battlefront 2.
Stick around as we continue to watch the makers of this game like hawks, seeing their movements, listening for clues about the future.
It's not surprising, considering loot boxes and microtransactions in video games are now being deemed by some as a gateway for gambling addictions in children - definitely a problem Disney does not want to promote.