On behalf of Global Accessibility Awareness day, Microsoft has officially announced that they have created the Xbox Adaptive Controller for players with disabilities. The objective of these ports is that the devices that mimic those button functions can be plugged in and used as a traditional controller. Anything to make more people feel more included is good for both the industry and those who need this controller the most.
The controller has been in development for years.
For now, it's hard to figure out if this photo is a promotional image for a new Xbox One controller or just a concept art to play around with the design. Where the Adaptive Controller earns its name is in how it connects to a huge range of other input devices, such as joysticks, buttons, switches, foot pedals, mouth pieces, and conventional controllers. This means users of the Adaptive controller can play with someone else who is using the regular Xbox Wireless Controller to assist them.
Xbox Adaptive Controller will be launching this year for $99.99
The Xbox Adaptive Controller has been developed through partnerships with charities such as The AbleGamers Charity, The Cerebral Palsy Foundation, SpecialEffect, Warfighter Engaged and Craig Hospital. It's unbelievable when a company does it, when a company thinks about you and designs something for you. It has a couple of programmable saucer-sized buttons assigned by default to the A- and B-buttons of a traditional controller, along with a large d-pad. That could help mitigate the cost of such a controller, with the base unit set to retail at $99.99.
Not only is it a great device for personal use, the Xbox Adaptive Controller also has the option to create multiple controller layout profiles.
Dubbed the Xbox Adaptive Controller, Head of Xbox Phil Spencer has explained the device has been years in the making.
The controller works on PC, and Xbox One, and players can remap the various functions using the Xbox Accessories App.